Microsoft Sea of Thieves 2019 – Demarco and Lesedi

For the fifth year in a row we were asked by Microsoft-Rare Studios to create two new characters, brother and sister Demarco and Lesedi, for their ever popular game Sea of Thieves. We were given artwork of both characters and had to create life-size versions. Because neither character had ever been rendered in a 3-D form it was down to us to translate the 2-D drawings in to their 3-D full size selves.  We were given only a front and back view of each of the characters, which makes the task of creating a life-size 3-D sculpture slightly more complex, but as we specialise in creating 3-D versions of characters from mere concepts to basic sketches to full 3-D computer artwork, this job was no more daunting than any of the many others we have worked on for Microsoft-Rare.

For both sculptures we started with a skeleton, an armature made from metal, wire, foam and timber.

These had to be strong enough to hold up to 1 quarter of a ton of clay each and also create the basic shape of the sculpture.

Once we had the basic shape we sent regular update photos to the client and continued to send photos right through the sculpting process.

Our clients appreciate regular updates  because more often than not, some of our clients have just a concept or idea and they need us to design and visualise these in to 3-D forms.

Lesedi sculpted and signed off, ready for the mould to be made.

Demarco having the brass shim fixed into place; this will dictate where the silicone mould will come apart.

Lesedi with the first layer of silicone. After this we put an additional layer of thixotropic (thickened) silicone all over.

And finally, the fibreglass jacket completes the moulding process.

Both finished sculpts had to come apart in smaller sections so that they would fit in to small flight cases….

….as they will be travelling the globe to be displayed at various events to promote the game Sea of Thieves. 

Demarco cast in fibreglass ready to be primed and painted.

Lesedi cast in fibreglass, also waiting to be primed and painted.

The first details are painted on the sculpts; there is a lot of masking needed to get a nice, crisp finish.

The finished, painted sculpt of Lesedi in our ever-busy spray room.

Demarco getting the attention of our painter. Every job is lovingly finished as this is something we love doing.

Lesedi at E3 gaming expo, Los Angeles, being mentioned in a Tweet from Sea of Thieves, who loved both sculpts we did for them.

What our client said about our work:

 Wow…It’s not an easy task working from a 2d character and Lesedi needed that extra push, but these look awesome! Great work Spur team! Can’t wait to see Lesedi with her finishing touches now! Peter Hentze Brand & Licensing Art Director Microsoft Rare.  

Honestly, these are genuinely stunning. Cannot wait to see them in person. Adam Park Senior Brand and Licensing Producer.



Check out the Before and After shots of Demarco by moving the slider.

Before After