Prop process images
We started by sculpting the character, Pimple, in clay. He was over 6 feet tall and was wider so we had to make a really strong armature to build the clay on. Once the client was happy with the sculpt we moulded him. As this was a big mould there were lots of parts to it and we had to carefully label them before we put them back together again. Once Pimples was out of the mould, he was cast in fibreglass and sanded to a smooth finish.
Because the sculptures are large and need to fit into flight cases, we had to make them come apart in smaller sections. The sculpture is cast with a metal armature which gives them extra strength and made it possible for us to easily add fixings for the small sections to go back together once out of the flight case.
All of our props and sculptures are created by experienced artisans; we sculpt, mould, cast, finish, paint and pack and deliver them all around the world. Our clients love that we are a one-stop shop providing everything from the design stage to the logistics of delivering one or multiples of props. Pimples was displayed at the German GamesCom 2019.